👑 VIP Support

Support the server

Cosmetics & convenience perks for players who want to keep the lights on. Strictly EULA-safe — no gameplay advantage, ever.

SplitCraft VIP
$25 / month
Become VIP

EULA-safe: we follow Mojang's commercial-use policy. No P2W, no advantage in survival worlds. Cancel anytime — perks expire at the end of your billing cycle.

What you get

[VIP] tag in chat

A pink [VIP] prefix shows everyone you're keeping the lights on.

Colored chat

Use color codes (&a, &c, &6...) in chat messages. No formatting in mod-actions.

50% claim discount

Claim blocks cost half. Useful for big builds and second bases.

60-day claim duration

Standard claims expire in 30 days of inactivity. VIP claims last 60.

Lobby flight

Fly around the lobby and spawn world. Survival worlds = no flight (still fair).

/hat command

Wear any item as a helmet. Pure aesthetic.

Priority support

Your tickets in Discord get a 🌸 reaction and faster staff response.

Vote multiplier

2× rewards from voting. Stack with the daily streak bonus.

What VIP does NOT include

  • In-game money or starter kits
  • Combat advantages (extra hearts, damage, reach, armor)
  • Survival flight (claim or otherwise)
  • Free or discounted in-game items beyond cosmetic mounts
  • Bypassing PvP, anti-grief, or claim limits

We're proud of this list. Every other "VIP" server gives you a starter kit, free fly, or some kind of edge. We don't, because pay-to-win kills the game.

Common questions

Q. How long until VIP perks activate?

Within 5 minutes of payment. If it takes longer, ping staff in #support on Discord.

Q. Can I cancel anytime?

Yes. Cancellation is one click. Perks last until the end of your current billing cycle.

Q. Do my perks transfer if I change accounts?

No — VIP is tied to the Minecraft account that paid. Contact staff if you need a one-time migration.

Q. Is there a one-time payment option?

Currently subscription-only. We may add lifetime tiers if there's demand.

Q. Refunds?

Within 24 hours of first purchase, no questions. After that, only for technical issues we couldn't resolve.